Friday, 21 July 2017

Russian COC's


Antipixi and I finally managed to get a game of Chain of Command in before I make the big move further south. In fact we got two games in. 

Monday, 17 July 2017

I have been painting stuff. Honestly.

I've been giving the impression that I've painted fuck all recently as I'm busy posting stuff full of lots of words but, in reality, I had amassed a back log of finished stuff and before I move house (this very weekend, yes the one before BOYL!) I thought I dump a whole of painted stuff on you so that you can ogle the coloured stuff!


First up is a big load of Barbarians that are due to be used in the Eternal Champion Game at BOYL. They have only just been finished tonight so here they are in all their glory.

Thursday, 13 July 2017

When Battle Was Young

A long time ago the art of the Battle Report was new and unknown quantity. Nowadays, love them or hate them, they are a key part of content of the reborn White Dwarf and they have gone through many a change over the years, diagrams have come and gone, detailed images of the battle have become a key feature and the learing faces of the more photogenic gamers have even occasionally been seen.

This key form of article can be traced back to a series of three reports that covered games that were part of a competition that took place at Gamed Day 89. The first report featured Skaven vs High Elves. The second (which has been discussed on the Oldhammer Facebook recently, as well as on various Blogs, and was what sent me scurrying for the internet) featured Wood Elves vs Orcs. The third is a bad guy smack down which is presented to you below thanks to SCRIBD (thanks to MButoe for uploading it).

The great thing about this articles is the Gary Chalk illustrations. Can you imagine having Gary illustrate your battle reports? What a legend! And well done to Peter Morrison for writing a cracking little report that covers all the fun of a legendary 3rd Edition game. I'll now stop blethering and let you read it. Enjoy.














 
 

Thursday, 6 July 2017

Kick the Galaxy in the shins.....

We've established by now that Shadow Wars Armageddon is essentially just Necromunda dressed up in a new suit, given a fashionable new haircut and a shave and sent off to play in the big brash world of skirmish wargaming. And as I mentioned in a previous post, it's almost exactly what a whole bunch of us have been doing with Necromunda all along. Necromunda is the 2nd choice ruleset for old school, make it up as you go along, gaming. Part of the reason for this is that the rules are flexible enough to allow you to mess around with them easily enough and get the kind of game you want. The other reason for it is that GW gave us all the help we needed in order to squeeze everything we wanted into the games by giving us an awesome expansion and equally awesome 'sister' game and then added an even awesomer expansion to that. I'm talking.....



Monday, 3 July 2017

Darran Marvil and the case of annoying Assassins


One of the great things about the Warhammer Siege book is that it has a load of scenarios buried in there. Little stories about why there would be a siege happening in the 40K universe and they mix up various different fantasy and sci-fi tropes in order to come up with some convincing tales. As an addendum to the scenarios in the Rogue Trader rule book they are a welcome bit of fun.

The above is my favourite but I think it's got more scope than just a siege game.

Lets break this up a little.